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The Music of PANIKO
Tags
Music Production, Composition, GameDev
Softwares
FMOD Studio, Unity Engine, FL Studio
Dynamic music created by me for the game Paniko. The music was created with several separate tracks, giving the possibility of activating and deactivating specific parts according to what is happening during the game. The programming and assembly of the tracks was done by me through the FMOD Studio application and its integration with the Unity Engine.


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